![portforward dlink portforward dlink](https://www.rsmanuals.com/src-html/6/684hohmna8/bg48.jpg)
Click Run Test on the Fantasy Grounds screen.For Fantasy Grounds Unity, you should add UDP in addition to TCP for port 1802.It's always just a single port that is required. When you reach the port forward setting, select 1802 TCP for all ports listed (public/private and start/end of the range).It is a good idea but is not a required step. Step 1 allows you to permanently reserve the same Internal IP address every time your computer or laptop boots up and connects to your router. They often closely resemble the same interface If you don't see it in the list, look for one close to it. You will see it listed as requiring TCP 1802. Type Ctrl+F to open the search/Find window and type in Fantasy Grounds.Choose the Home > List of all Programs from the menu on the left.We highly recommend going to to look up step-by-step instructions for your specific router. If your Internal IP address is 192.168.0.13, then you can also try logging your web browser into to access your router. There is often a sticker with logon instructions on the side. You will need to know the make and model # of your Internet router. Step 2: Configure the Port Forward for your Internet Router Please follow these instructions to locate your IP and record it for future steps.
PORTFORWARD DLINK MAC
The most common IP addresses will begin with 192.168.0.X.įor Mac users, Fantasy Grounds won't display your Internal IP address here. The number should be broken into 4 sections, or octets, with a number from 0 to 255 each. Locate the Internal IP address under the Address information.Choose Create New Campaign or Load Campaign.The instructions tell the Game Master's Internet router where to send all Fantasy Grounds traffic once it reaches their home network. These steps are only required by the Game Master hosting the game. Any external players will be dependent upon port forwarding being set up on the Game Master's router. Players within the same network can Join Game and enter the Internal IP address of the Game Master in order to bypass any port forwarding requirements for the Game Master. Fantasy Grounds relies upon port forwarding for the Game Master to allow players to connect in to their computer remotely.